good, snaps are terrible gameplay. not nerfing merciless assault is dishonest however. devs are clearly acknowledging this is done for a reason but dont solve it.
its ok for the snap to be fixed but at least nerf the damage of this charge its literally one shotting every time he charge to someone (i mean for the jugger charges)
That wracking pain change becoming non dispellable and non interruptible might seem "not that bad" with health pools until you remember it's every 20 seconds and it's tyrannical week. So thats 450k + 215k 3 times in a 6 second window every 20 seconds the entire fight and it can target anyone.
that's cool thanks for making the videos showing the changes in-dungeon
fun police
Honestly ok with this. Was way to easy of a dungeon. Now it's at least a tiny tiny bit harder. With the added buffs on third boss.
Yeah snapping is a stupid thing. Glad that got fixxed
Squishei, you should probably mention that Merciless Assault damage was nerfed by 25%, so it's fine that it ignores pathing.
Most of the changes are okay. Just for the final boss it's simply overkill. With the provided numbers it's over a million healing you have to do within 6 seconds, every 20 seconds. And it often overlaps with the adds spawning as well. Considering the base damage for the adds spawning is about 25% higher than the initial damage for the Wrecking Pain, this means that the whole group is taking around 550k damage, followed by 450k damage and that dot about 2-3 seconds after the impact. So even taking 800k health as a value, that means you need to heal everybody over 200k within 2 seconds just to survive the inital hit from Wrecking Pain, and then followed by over 200k every two seconds for 6 seconds. That's just straight up ridiculous.
What people might forget: The damage for wracking mentioned here is raw damage. All before any mitigation, any shields, any defensives. And especially in the overlap you should then take a defensive.For me as healer I already prepare for the Add impact damage. And do prepare for a quick group heal up. I personally don't see an big issue here. I hate the boss, I hate the spiders. The Wracking Pain is not the big issue. More likely people stepping on the spiders. This will kill people.But I will see when servers are up on eu.
Its pretty clear that Wracking Pain must be nerfed by at least 50% to make boss doable.Healing has never been so stressful and damage so spiky as it is now and blizzard doubling down on it...
OHH GOD ! THX BLIZZ
what do you mean "unannounced"? saw this couple days before in another post here on reddit
I’d love to be watching when people unexpectedly find out the snapping is fixed 😄
People who say Wracking Pain change is "not that bad" are clearly not healers or are not pushing high keys.