too late but still a W
Tbh though its still "walk down these few straight line corridors in one of a handful of different aesthetics (like 5? couldnt tell any of them apart) , kill mobs that all look the same, click on a pointless thing to open a door, go kill one of like 6 bosses. Repeat"Game is just boring. They screwed it and people are rightfully angry. To big to fail and too much invested but even the hardcore fanboys know in their heart of hearts this is already on life support after 4 months.Sad. Thats what happen when games are made to make money first and foremost and making the game good is an afterthought.Oh and before you start, all the things they are "adding" should have been in the game day 1. Weird that they couldnt make a gem tab, but they can pump out endless shop cosmetics.....wheres the priorities really at lol?
I remember when randomly-generated dungeon layouts was one of the big features of Diablo and made no two runs exactly alike. Then in Diablo 3 it was more like the same handful of large preset pieces that got shuffled around a bit. Yet another thing stripped out.