“This is a very unique project,” said Adam Miller, “It is a wonderful opportunity to be able to paint in a setting like this at this grand scale with figurative painting.”
“The unique world of Diablo is a great playground to inhabit as a director—creeping tension, dark, foreboding, framed by awe-inspiring artistic vision. Having Adam’s work to build from, the once-in-a-lifetime classical space ‘corrupted’ by Adam’s renaissance universe, adding layers of mystery and inferring the wider world as a battle rages within the space was utterly beguiling. After all, as a storyteller, what better place to play than within the canvas of a richly constructed video game world?” - Henry Hobson