This now makes upper DOTI possibly the most free key of all 8 new dungeonsThe nerfs last friday made everything insanely easy, and now this nerf to the timers means theres so much downtime, which is great.Great changes
Nerfs always appreciated but the main people complaining about Morchi have ran this dungeon like 5x.. She's pretty easy, even without the cheesing. Even watched a group do a +23 yesterday and smash her easily
I imagine what will happen is on higher keys groups will use the cheese strat to deal with her, given they surprisingly haven't hotfixed that out yet so far.
Good on them for fixing the timers a good bit before the season comes out.
Cheese strat makes you lose so much time though...
Dumb encounter that should have been completely reworked...
What I notice is there are no more add activations (Faces) without new traps first spawning. What I felt lead to the biggest source of downtime on the fight was the add being active but there being no traps. Now there should always be traps for the adds. I don't know if slowing down the cadence was needed but alternating traps and faces I feel was.
%^&*ING FINALLY! At least now she is doable for casters!
A nice cascade of traps -> familiar faces. This way there should always be some traps available to trap your clone in! Do remember that trapping them does a big aoe burts, so be kind to your healer and kite atleast a few moments before blowing up the party instantly. Check how others are moving!
Good fix, finally they've figured out what makes this boss annoying.
That fight was overtuned glad to see it more in line, especially with those images running faster than the Diablo 4 dev team trying to fix their dead game.
did they nerf the cheese strat already where the dps dies prepull?
The issue with less adds is more traps which can get dicey when you're moving to the correct morchie.