I think we should be able to choose the gear from the dungeon at the start at the run with getting multiple items upon completion
I don't understand why they don't just release heroic alongside m0. Then they would be able to keep it harder and still give wider access to the dungeon to people without making us wait 2 months for it otherwise.Just like gating LFR, they treat non-hardcore players like secondclass players making them wait, and then other players get mad at them for asking for content to be nerfed to make it more accessible.
My math is a little hazy, but isn't this the second nerf to this after they buffed it? I'm not sure Blizzard knows what difficulty they actually want this to be.
On the next build once you get inside the dg every enemy mob insta dies and you have to run all the way to the end to collect your rewards
Watched an average player speed through this dungeon without reading any mechanics. It's needs buffs not nerfs.This should be a challenge, make it HARD.
Still massively overtuned, keep those nerfs coming Blizzard.