Actually so ridiculous that this is what they choose to fix. Just ignore how buggy the mobs are ! Constantly pulling through walls and floors. Being thrown into combat immediately upon release even though the fight is way out in the courtyard or 1st boss room resulting in mobs not resetting after wiping.Etch is overtuned. The gorger bleeds are over tuned.
To counteract this nerf, they staggered their CD and/or reduced the damage, right? Riiiiight?
Blizzard will never like a dungeon unless people pull 1 mob at a time and never do anything above a 20.
this dungeon really was a weird place. I think I went there once in BfA and never again
Maybe this is the first step in getting rid of other anti snap cheeses. Good riddance.
Good. Remove all these cheese mechanics. They add to that "burden of knowledge" that is a prohibitive barrier to entry and they just clearly aren't intended.